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PC Gamer (Italian) 30
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PC Gamer IT CD 30 1-2.iso
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JKMRES.GOO
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misc_pup_s2.pup
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Text File
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1998-02-25
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2KB
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62 lines
# puppet control file for alt. stormtrooper with rail dets
Mode=0
# puppet file for stormstrooper (st.3do)
stand s2idle.key 0x00 0 0 # 0 = Standing
walk stpatrol.key 0x01 2 2 # 1 = Walking
run stpatrol.key 0x01 2 2 # 2 = Running
walkback stpatrol.key 0x01 2 2 # 3 = walk backwards
strafeleft stpatrol.key 0x01 2 2 # 4 = strafe left
straferight stpatrol.key 0x01 2 2 # 5 = strafe right
death stcrumpl.key 0x14 5 5 # 6 = death 1
death2 stdie.key 0x14 5 5 # 7 = death 2
hit sthit.key 0x28 1 4 # 9 = hit
rising stcrouch.key 0x00 2 2 # 10 = jump
drop stcrouch.key 0x00 2 2 # 11 = drop
fall stcrouch.key 0x00 2 2 # 12 = fall
land stcrouch.key 0x38 2 2
crouchforward stcrouch.key 0x01 2 2 # 14 = crouched
choke stchoke.key 0x28 4 4 # 19 = choke
turnleft stshuffl.key 0x00 2 2 # 21 = shufflin' left
turnright stshuffl.key 0x00 2 2 # 22 = shufflin' right
fidget stidle.key 0x20 1 1 # 24 = fidget1
fidget2 stidle.key 0x20 1 1 # 25 = fidget2
Mode=1, basedon=0
stand s2stand.key 0x00 0 0 # 0 = Standing
walk stwalk.key 0x01 2 2 # 1 = Walking
run strun.key 0x01 2 2 # 2 = Running
walkback stwalk.key 0x01 2 2 # 3 = walk backwards
strafeleft stwalk.key 0x01 2 2 # 4 = strafe left
straferight stwalk.key 0x01 2 2 # 5 = strafe right
fire s2fire.key 0x28 1 5 # 10 = fire
fire2 s2club.key 0x28 1 5 # 10 = fire
fire3 s5punch.key 0x28 1 5
victory stwin.key 0x2C 1 4
Mode=3, basedon=0
stand stchoke.key 0x00 0 0
walk stchoke.key 0x00 2 2
run stchoke.key 0x00 2 2
walkback stchoke.key 0x00 2 2
strafeleft stchoke.key 0x00 2 2
straferight stchoke.key 0x00 2 2
rising stchoke.key 0x00 2 2
drop stchoke.key 0x00 2 2
fall stchoke.key 0x00 2 2
turnleft stchoke.key 0x00 2 2
turnright stchoke.key 0x00 2 2
Mode=4, basedon=3
joints
0=2 # 0 = head
1=5 # 1 = neck
2=16 # 2 = torso
3=1 # 3 = primary weapon fire
4=1 # 4 = secondard weapon fire
5=14 # 5 = primary weapon aiming joint
6=14 # 6 = secondary weapon aiming joint
end